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Baal Omniscient
L.O.T.I.S. Legacy Rising
259
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Posted - 2013.02.27 10:37:00 -
[1] - Quote
Gunner Nightingale wrote:I mean it isnt an enormous amount of money here that is being thrown around, but CCP has to realize that not everyone is in a position to buy AUR and its one thing for weapons, but we can all unequivocally agree that the dropsuit is the foundation of a players fitting that it has to be something people cant gain an advantage with through RL money. We don't see eye to eye on a lot, but on this we are of the same mind. The things you FIT ONTO a dropsuit are fine to get away with, but when you make a top tier suit to FIT THOSE THINGS ON available for $$$, that's going WAY into P2W territory. I was iffy on even having AUR A-Series since that's at least SOME level of investment, but proto Vk.0? F no, hell no, no f'n way, this is not right for this game AT ALL.
The sooner they take these off the market, the happier I'll be. And this is coming from someone who is still in the A-Series. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
|
Posted - 2013.02.27 10:44:00 -
[2] - Quote
Vin Vicious wrote:im sure CCP doesnt plan on keep it like that,
on the bright side, newberries have a chance to compete with the vets....sorta. now we all get to strut around with 450+ shields
if you have the shield skills that is :) With 3 complex shield extenders and lvl 4 shield control on a Vk.0, I would have around 347 shields. Up my shield control to level 5 and I'd only be in the 350-360 range.
No one can have 450+ shields on a Vk.0, you are thinking Vk.1, which you cannot currently buy with AUR.
However, with 4 enhanced armor plates and 3 complex shield extenders and shield control 4/mechanics 5, you can run around 347 shields and about 566 armor |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
|
Posted - 2013.02.27 11:16:00 -
[3] - Quote
DJINN leukoplast wrote:At least for assault the "p2w" proto suits are vk0's, and nobody in their right mind would use one of these garbage suits. Type-B > vk0 by a LONG shot. Type-I, type-A, and vk0 are pure crap. No idea why these are even in the game, as nobody wants to use them (for good reason).
If CCP wants to see more armor tanks, then they need to get rid of the ridiculous speed-gimp that comes with armor tanking. Otherwise this game will remain shield-tank central for the remainder of its life.
Seriously with no modules at all shields recharge at a decent rate, armor only recharges if you have mods for it, and even then at a VERY slow pace. At this point, there is zero reason to armor tank. Sure you can armor tank with a whole bunch of damage mods, but when you are as slow as a turtle it makes no difference. A type-II is more practical than a vk0 if equipped right. A few months ago I knew nothing about the passive skills for shields/armor (was more interested in testing than checking out the skill tree). I usually ran a Type-II with around 350ish shields and 180ish armor and did just fine.
Now I can get a Vk.0, run it with 347 shields, 566 armor, and only be slowed to about the speed of a regular Type-I Logi suit. I used to run Logi suits when I first started the beta 6 months ago, so moving slow with an AR is no issue for me.
Basically what I'm saying is
1) if you know how to run it, a Type-I can be just as good as Type-II. They just require different playstyles.
and
2) this proto suit can give me a shield level I am used to running PLUS MORE THAN DOUBLE the armor backup than I'm used to, that's enough to make it useful. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
259
|
Posted - 2013.02.27 12:52:00 -
[4] - Quote
DJINN leukoplast wrote:Baal Omniscient wrote: A few months ago I knew nothing about the passive skills for shields/armor (was more interested in testing than checking out the skill tree). I usually ran a Type-II with around 350ish shields and 180ish armor and did just fine.
Now I can get a Vk.0, run it with 347 shields, 566 armor, and only be slowed to about the speed of a regular Type-I Logi suit. I used to run Logi suits when I first started the beta 6 months ago, so moving slow with an AR is no issue for me.
Basically what I'm saying is
1) if you know how to run it, a Type-I can be just as good as Type-II. They just require different playstyles.
and
2) this proto suit can give me a shield level I am used to running PLUS MORE THAN DOUBLE the armor backup than I'm used to, that's enough to make it useful.
Not sure what you were running against me tonight, you got me a few times, I got you a few times. And I really have to admire that nade you killed me with! Plum throw on your part! Just between you me and the fence post, that nade saved your life , cause you were next Ikr? There was a guy on the north end of D who kept shooting me in the back, but I knew I had to keep my attention on you or I was screwed. Luckily I had tossed 2 hives down on the other side of that pillar for my heavy squadmate, because I was all out of grenades when we saw you coming.
As for what I was running, for most of the match I was in a Type-II with 2 complex extenders, a basic plate, basic repper, gauged hives, a GEK-38 & basic locust grenades. However when I first got you I was running my Raven. Since I saw you were running a B-Series, I figured I'd switch up to my Type-II so I had some more maneuverability since there are a lot more CQC areas in line harvest than ranged areas.
Those armor suits are really good for playing the ranged cover game or for squad based tactics, but it's best to have at least a heavy and a logi with you when running it. Armor suits slow you down, keeping you from getting excited and running off solo when your slower teammates can't keep up, and having a heavy around to suppress is important when your health recovers slower. The shield suits are very good for squad tactics too, but I've noticed people tend to veer away from them when they aren't focused on keeping their armor up. Try running an A-Series with complex extenders and not getting down into your armor while running with a squad, it's terrific training and hella-fun.
And hope to see ya in battle more, those were come close fights. |
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